Skip to main content

Posts

Showing posts with the label Builder Pattern

Builder Pattern in C#: Practical Implementation and Examples

  This pattern can be ideal approach to create complex objects The Builder pattern is a creational design pattern that is used to construct complex objects step by step. It allows you to create different representations of an object using the same construction process. Let’s first understand the problems that exist without using this pattern. Complex Constructor with Many Parameters When creating objects that require many parameters, constructors can become lengthy and hard to read. public class House { public House ( int walls, int doors, int windows, bool hasGarage, bool hasSwimmingPool, bool hasStatues, bool hasGarden) { // Initialization } } There are many problems if constructor have too many parameters i) Each time we need to pass n numbers of parameters at time of object creations ii) we need to update constructor if we need to pass one more parameter so such constructor difficult to manage 2.  Constructor Overload Explosion Sometimes we ne...